Aeration Holes: If a ball comes to rest in an aeration hole, the player may, without penalty, lift the ball and clean it. Anywhere in “The general area”, the player shall drop the ball as near as possible to where it lay, but not nearer the hole. Exception to “The general area”: On the putting green, the player shall place the ball at the nearest spot, not nearer the hole, which avoids the situation. “The general area” is the entire course except for the four specific areas of the course described in Rule 2.2b:
Stroke and Distance for Ball Out of Bounds or Lost: See the USGA Web Site
Line-of-play relief around putting greens: this rule is intended to allow relief to players who wish to putt from just off the green, but have a sprinkler head interfering with their line-of-play. It may be used for other immovable obstructions following these guidelines:
Relief from interference by an immovable obstruction may be taken under Rule 16.1.
Exception – No Relief If Line of Play Clearly Unreasonable. There is no relief under this Local Rule if the player chooses a line of play that is clearly unreasonable.
Until the committee deems that Kennedy sand traps are properly maintained, if you enter a sand trap, you are allowed, without penalty, the option to lift your ball, rake or smooth the sand, and replace your ball in the same location that it came to rest in the bunker. Important note: you are not allowed to clean your ball during the act of lift, rake, and replace.
Anybody that hits their tee shot into the Penalty Area and either does not find their ball or chooses to not even look for it may use the drop area adding 1 stroke. On #13, the drop area will be on the other side of the creek in the rough just short of the fairway. On #15 the drop area will be in front of the tee boxes down a bit in the fairway. Both drop areas will be marked with white paint. Drop within painted area.
The Weed Line left, on the entire hole shall be played as a Penalty Area. If you find your ball you may play it as it lies. Provided your ball does not move, moving loose impediments and grounding your club is acceptable. If you do not find your ball, it is deemed to be in the penalty area. Determine the point where the ball crossed the Weed Line, drop within 2 club lengths of that point no nearer the hole and add a penalty of 1 stroke.
Anybody that hits their second shot into any penalty area and either does not find their ball or chooses to not even look for it may use the PAINTED drop area on the other side of the creek adding 1 stroke. On both holes, look for the white painted circle after the bridge. Tee shots entering the penalty area will need to use the standard USGA rule when taking relief.
The white stakes on the left of Number 8 on the West are NOT Out Of Bounds and should be considered as Red Stakes signifying a Penalty Area.
Anything between the white stakes and the sidewalk is a Penalty Area meaning you can play the ball as it lies or determine the point where the ball crossed into the penalty area, drop within 2 club lengths of that point no nearer the hole, and add a penalty of 1 stroke.
The golf course edge of the sidewalk is the Out Of Bounds line - anything touching the sidewalk or on the street side of it is Out Of Bounds.
You may take relief from any tree with wire fencing around the trunk ONLY IF the tree or fencing interferes with your stance or swing. There is NO relief if your shot (line-of-sight to the hole) is impacted by the tree.
Out of bounds on the left will be on top of the dam on the hole side of the road as defined by the course. Between the road on top of the dam and the weed line at the base of the dam shall be played as a Penalty area.
For any Tee shot hit into the Penalty Area before fully crossing the creek, the drop area is the Black Tee Box.
Each group MUST scan the QR code sign on hole #1, just prior to the first person teeing off. Each group MUST also scan the QR signs after their group finishes #9, and after the group finishes #18. Only one person in your group needs to scan these signs.
NOTE: Please don't scan the QR code until your entire group is finished putting out on #9 and on #18. It's not fair to the group behind you if you scan before your group is finished. We recommend that you always designate a person in your group to scan the QR code signs, and have someone else signed-in to the website and ready to scan in case the designated scanner has technical issues. Please also scan the other 2 QR code signs found around the course. They give us data that can help us pinpoint problem areas for slow play on the course, and work toward solutions to those problems.
Play Ready Golf! It is the obligation of every player to play without delay and to keep up with the group ahead of them. Be aware that you are falling behind, here are a few things you can do to keep up and catch up when you do fall behind:
If you are 17 minutes or less behind the group in front of you after #9 OR your TOTAL play time on the front 9 is no more than 2 hours and 20 minutes, no penalty.
If you are 17 minutes OR less behind the group in front of you after #18 OR your TOTAL play time on the back 9 is no more than 2 hours and 20 minutes, no penalty.
Groups in breach of the above statements will receive a 1 stroke penalty for either 9 where their time stamps don't comply (+2 Strokes Max) - UNLESS the TOTAL play time for their round is 4 Hours and 40 Minutes or less.
If you fail to scan a QR code sign after either the front or back 9, the result is a 1 stroke penalty for that 9 holes. 2 strokes if no scans after either 9. (If your phone fails to record a QR code, please take a selfie at the sign to help the committee determine if your group was on time.)
Chronically slow players will be placed in the final groups of tournaments, and may be subject to censure and/or refusal to renew their memberships for the following year. Please do everything you can to avoid these penalties! Remember, just because you don't receive a slow play penalty does not necessarily mean you played your round at a reasonable pace-of-play! It is up to each of us to be aware of the amount of time we use to play each shot, each hole, and an entire round of golf, and to speed up our pre-shot routine if we are slow. It's also your responsibility to help everyone in your group keep up with the group ahead of you. If necessary, please kindly remind others in your group that they need to pick up their pace. Slow play penalties hurt the entire group!
The 4 Man / 2 Day and 2 Man / 2 Day tournaments will BOTH have an extra cash payout for the top 4 teams in each Calcutta flight. The Calcutta Cash Pots will be built from money taken in for the sale of each team at the Calcutta Auctions.
We will gather at 6:30 PM at Kennedy Restaurant on the Friday evenings prior to these tournaments. Players may buy teams in hopes that those teams will finish in one of the top four places in the tournament. Often players bid in "syndicates" to improve their buying power. The Owner(s) of the top 4 teams will win the Calcutta pots in the following breakdown (40%, 30%, 20%, and 10%). Both Calcutta events will have two separate Calcutta pots.
Prior to the start of the tournament, if a team does not own the full interest in their team, they have the option to "buy back" a half interest in their team for half the bid price by making arrangements directly with the person who bought the team. The Committee assumes no responsibility for buy-backs. There will be several thousand dollars at stake, so it is IMPERATIVE that all players who sign up to play show up to the tournament and not eliminate their team from the Calcutta. ANY team(s) who ends up with a member who is a NO-SHOW will be EXCLUDED from the Calcutta portion of the payouts. Money spent on the purchase of the team(s) with a no-show will be refunded IN FULL to the owner(s) of the team(s).
Because of the importance of maintaining the integrity of these Calcutta events, players who are no-shows at these tournaments may be barred from participating in future team events.
*In instances where a USGA or Local rule may call for a player to be disqualified, the Board reserves the right to instead assess penalty strokes to that player.